Sunday, October 15, 2017

Wip 006

Finally got the head to a point where I dont hate it! it only took 4 different tries over this weekend, but yeah! Woo.

Thursday, October 12, 2017

Tuesday, October 10, 2017

WIP 003

 Still a lot of work to do, Still placing these meshes and what not. Definetly going to have to redo that damn head. By far the most obnoxious part about this thing...

Monday, October 9, 2017

Wednesday, September 27, 2017

Hard Surface Doodles

Messing around with modos MOP Boolean, and getting used to the whole pushing points tool kit. I love these tools yo they're out of control.

Sunday, September 17, 2017


Alright I think this is the update.
I'm going to try to start the low poly by...Tuesday? Monday if i dont get any responses in 24 hours. I'm excited to try to retopologize clothes. That'll be a whole new experience for me. I MAY just end up using the lowest subdivision from zbrush to save time, but Ir eally dont know how clothes are supposed to deform. We'll see. Nonetheless, Today has been a good day..

Wednesday, September 13, 2017

Tuesday, September 12, 2017


Added a bunch of wrinkles to the scarf, and moved it around based on a friend of mines critique. I think it looks better.

Monday, September 11, 2017

Update again!

Coming along nicely, I wanna fix a few things on the back, and maybe eadd some details too, One thing i want to avoid is  adding details where they wont be seen.

Also started breaking the symmetry so thats cool.

Saturday, September 9, 2017


Again, not much to say on this update. Still noddling away. I'd like to finisht he hi poly within 7-10 days, we'll see. 

Thursday, September 7, 2017

update a mundo

Not a huge update, just blocking in some stuff, added textures to the eyes so i could see abit better, still gotta fix those fore arms

Wednesday, September 6, 2017

New Project

Decidign to go with more realism on this project, and learn marvelous designer while i'm at it.

Monday, August 28, 2017


More texturte updates. I gotta figure out what i'm going to do with that doggone leather strap. But i'd like to start adding details by like, Thursday. 

Tuesday, August 8, 2017

Sunday, March 26, 2017

Dullahan WIP

Hey gang, I made some updates.
-I added some wrinkles to the legs and arms.
-Added the Head
-Moved some things around on the sword
-I decimated the mesh, to test out the pose, to see if I was gonna like it, and see if there was going to be anything wrong with the armor.
-I think I'm going to keep playing with he lighting after I start texturing it, but I think this week i'm going to start on the Low Poly.